
This means that you can use an XBox 360/ONE controller and take advantage of all common buttons, including shoulder triggers, or literally any other controller with DirectInput or Dualshock 3/4/DualSense with Raw Input.
Replaces legacy gamedpad module (winmm.dll, joy module) with XInput, DirectInput, and RawInput. no need to install it) by reroutine access to the Windows Register (replaced with an INI configuration file). Effectively makes the game installation-portable (i.e. You will get 30 fps in most 3D sections while 60 fps in the rest, like it’s intended to. Adds support for some AMD cards that wouldn’t work because of incompatible Z-buffer formats. Removes support for software rendering (which would crash in the long run), enforces hardware rendering, and removes the need to specify a graphics card. This collaterally fixes CPU0 100% spikes. Removes the need for Win95/98 compatibility mode to even boot, making the game compatible with Win7 and later.
It wont’t work with any of the US or European releases of the game. This patch is specifically aimed at the Japanese release by MediaKite, the latest build available for the PC port. Classic REbirth is a set of patches for CAPCOM’s Survival Horror PC ports, currently supporting Resident Evil 1-2-3 and the first Dino Crisis.